Class AttackProjectile
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
AttackProjectile
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class AttackProjectile : StandardProjectile, ILogicUpdate, ICleanup, ICustomDestroyRoutine
Fields
isCrit
Declaration
public bool isCrit
Field Value
| Type | Description |
|---|---|
| bool |
isMain
Declaration
[NonSerialized]
public bool isMain
Field Value
| Type | Description |
|---|---|
| bool |
strength
Declaration
public float strength
Field Value
| Type | Description |
|---|---|
| float |
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnEntity(EntityHit)
Declaration
protected override void OnEntity(Projectile.EntityHit hit)
Parameters
| Type | Name | Description |
|---|---|---|
| Projectile.EntityHit | hit |
Overrides
OnPrepare()
Declaration
protected override void OnPrepare()