Search Results for

    Show / Hide Table of Contents

    Class BasicEffectWithStrength

    Inheritance
    object
    BasicEffect
    BasicEffectWithStrength
    ArmorBoostEffect
    ArmorReductionEffect
    CrippleEffect
    FakeMaxHealthEffect
    HasteEffect
    SlowEffect
    SpeedEffect
    Inherited Members
    BasicEffect.mask
    BasicEffect.victim
    BasicEffect.parent
    BasicEffect.isAlive
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public abstract class BasicEffectWithStrength : BasicEffect

    Properties

    decay

    If true, strength will be scaled to remaining duration of the status effect.

    Works only if the status effect has a timer active.

    Declaration
    public bool decay { get; set; }
    Property Value
    Type Description
    bool

    strength

    Declaration
    public float strength { get; set; }
    Property Value
    Type Description
    float
    In This Article
    Back to top Shape of Dreams API Documentation