Class DewAllHeroesPresentZone
Activates when all alive heroes are present in the collider.
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
DewAllHeroesPresentZone
Implements
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
[RequireComponent(typeof(DewCollider))]
public class DewAllHeroesPresentZone : DewNetworkBehaviour, ILogicUpdate
Fields
onActivate
Declaration
public UnityEvent onActivate
Field Value
| Type | Description |
|---|---|
| UnityEngine.Events.UnityEvent |
once
Declaration
public bool once
Field Value
| Type | Description |
|---|---|
| bool |
Properties
currentMembers
Declaration
public IReadOnlyList<Hero> currentMembers { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.IReadOnlyList<T><Hero> |
Methods
Awake()
Declaration
protected override void Awake()