Class ElementalStatusEffect
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
ElementalStatusEffect
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class ElementalStatusEffect : StackedStatusEffect, ILogicUpdate, ICleanup, ICustomDestroyRoutine, IOtherPlayersTonedDownDisable
Fields
ampAmount
Declaration
[NonSerialized]
public float ampAmount
Field Value
| Type | Description |
|---|---|
| float |
stackScaledEmissions
Declaration
public ParticleSystem[] stackScaledEmissions
Field Value
| Type | Description |
|---|---|
| UnityEngine.ParticleSystem[] |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
OnStackChange(int, int)
Declaration
protected override void OnStackChange(int oldStack, int newStack)
Parameters
| Type | Name | Description |
|---|---|---|
| int | oldStack | |
| int | newStack |
Overrides
OnStartClient()
Declaration
public override void OnStartClient()