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    Struct EventInfoAttackFired

    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public struct EventInfoAttackFired

    Fields

    actor

    The actor who invoked this event in an actor chain.

    Declaration
    public Actor actor
    Field Value
    Type Description
    Actor

    everyFourAttackNormalizedProgress

    Charge amount of every four attack effect, after firing this basic attack.

    Declaration
    public float everyFourAttackNormalizedProgress
    Field Value
    Type Description
    float

    info

    Cast info of this attack. Note the attack might be directional cast thus have no target.

    Declaration
    public CastInfo info
    Field Value
    Type Description
    CastInfo

    instance

    The attack ability instance.

    Declaration
    public AbilityInstance instance
    Field Value
    Type Description
    AbilityInstance

    isCrit

    Is fired attack critical hit?

    Declaration
    public bool isCrit
    Field Value
    Type Description
    bool

    isNextAttackFourthAttack

    Is next attack going to be fourth attack?

    Declaration
    public bool isNextAttackFourthAttack
    Field Value
    Type Description
    bool

    isThisAttackFourthAttack

    Is this attack fourth attack?

    Declaration
    public bool isThisAttackFourthAttack
    Field Value
    Type Description
    bool
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