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    Struct EventInfoLoadRoom

    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public struct EventInfoLoadRoom

    Fields

    fromIndex

    Declaration
    public int fromIndex
    Field Value
    Type Description
    int

    isLoadingFromSave

    Declaration
    public bool isLoadingFromSave
    Field Value
    Type Description
    bool

    isSidetrackTransition

    Declaration
    public bool isSidetrackTransition
    Field Value
    Type Description
    bool

    isTraveling

    Is this load result of traveling through a rift? (including the start of the game)

    This is true if:

    • We just started the game
    • We moved through the rift to visit a new / previously visited location
    • We are loading from save, which were done in the middle of traveling.

      This is false if:
    • We are loading from save, which were done after clearing the room.
    Declaration
    public bool isTraveling
    Field Value
    Type Description
    bool

    toIndex

    Declaration
    public int toIndex
    Field Value
    Type Description
    int
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