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    Struct EventInfoLoadZone

    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public struct EventInfoLoadZone

    Fields

    from

    Declaration
    public string from
    Field Value
    Type Description
    string

    isLoadingFromSave

    Declaration
    public bool isLoadingFromSave
    Field Value
    Type Description
    bool

    isTraveling

    Is this load result of traveling through a rift? (including the start of the game)

    This is true if:

    • We just started the game
    • We moved to the next zone via exit rift
    • We are loading from save, and we were moving to the next zone.

      This is false if:
    • We are loading from save and the player was already in this zone

    Declaration
    public bool isTraveling
    Field Value
    Type Description
    bool

    to

    Declaration
    public string to
    Field Value
    Type Description
    string
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