Struct EventInfoLoadZone
Assembly: Dew.Core.dll
Syntax
public struct EventInfoLoadZone
Fields
from
Declaration
Field Value
isLoadingFromSave
Declaration
public bool isLoadingFromSave
Field Value
isTraveling
Is this load result of traveling through a rift? (including the start of the game)
This is true if:
- We just started the game
- We moved to the next zone via exit rift
- We are loading from save, and we were moving to the next zone.
This is false if:
- We are loading from save and the player was already in this zone
Declaration
Field Value
to
Declaration
Field Value