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    Class FxAnimatorSetFloat

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    FxAnimatorSetFloat
    Implements
    IEffectComponent
    IAttachableToEntity
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class FxAnimatorSetFloat : MonoBehaviour, IEffectComponent, IAttachableToEntity

    Fields

    animator

    Declaration
    public Animator animator
    Field Value
    Type Description
    UnityEngine.Animator

    delay

    Declaration
    public float delay
    Field Value
    Type Description
    float

    parameter

    Declaration
    public string parameter
    Field Value
    Type Description
    string

    value

    Declaration
    public AnimationCurve value
    Field Value
    Type Description
    UnityEngine.AnimationCurve

    Properties

    isPlaying

    Declaration
    public bool isPlaying { get; }
    Property Value
    Type Description
    bool

    Methods

    OnAttachToEntity(Entity)

    Declaration
    public void OnAttachToEntity(Entity target)
    Parameters
    Type Name Description
    Entity target

    Play()

    Declaration
    public void Play()

    Stop()

    Declaration
    public void Stop()

    Implements

    IEffectComponent
    IAttachableToEntity

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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