Class FxAnimatorSetFloat
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
FxAnimatorSetFloat
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class FxAnimatorSetFloat : MonoBehaviour, IEffectComponent, IAttachableToEntity
Fields
animator
Declaration
public Animator animator
Field Value
| Type | Description |
|---|---|
| UnityEngine.Animator |
delay
Declaration
public float delay
Field Value
| Type | Description |
|---|---|
| float |
parameter
Declaration
public string parameter
Field Value
| Type | Description |
|---|---|
| string |
value
Declaration
public AnimationCurve value
Field Value
| Type | Description |
|---|---|
| UnityEngine.AnimationCurve |
Properties
isPlaying
Declaration
public bool isPlaying { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Methods
OnAttachToEntity(Entity)
Declaration
public void OnAttachToEntity(Entity target)
Parameters
| Type | Name | Description |
|---|---|---|
| Entity | target |
Play()
Declaration
public void Play()
Stop()
Declaration
public void Stop()