Class FxCameraShake
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
FxCameraShake
Assembly: Dew.Core.dll
Syntax
public class FxCameraShake : MonoBehaviour, IEffectComponent, IEffectWithOwnerContext
Fields
amplitude
Declaration
Field Value
attackTime
Declaration
Field Value
decayTime
Declaration
Field Value
delay
Declaration
Field Value
frequency
Declaration
Field Value
Global_AmplitudeMultiplier
Declaration
public const float Global_AmplitudeMultiplier = 1.25
Field Value
Global_FrequencyMultiplier
Declaration
public const float Global_FrequencyMultiplier = 0.9
Field Value
Global_TimeMultiplier
Declaration
public const float Global_TimeMultiplier = 1.25
Field Value
signalSource
Declaration
public SignalSourceAsset signalSource
Field Value
| Type |
Description |
| Cinemachine.SignalSourceAsset |
|
sustainTime
Declaration
Field Value
Properties
isPlaying
Declaration
public bool isPlaying { get; }
Property Value
Methods
Play()
Declaration
SetOwnerContext(EffectOwnerContext)
Declaration
public void SetOwnerContext(EffectOwnerContext context)
Parameters
Stop()
Declaration
Implements
Extension Methods