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    Class FxEntityColor

    Change and animate attached entity's color properties.

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    FxInterpolatedEffectBase
    FxEntityColor
    Implements
    IEffectComponent
    IEffectWithSpeed
    IAttachableToEntity
    Inherited Members
    FxInterpolatedEffectBase.isLoop
    FxInterpolatedEffectBase.delay
    FxInterpolatedEffectBase.startTime
    FxInterpolatedEffectBase.sustainTime
    FxInterpolatedEffectBase.decayTime
    FxInterpolatedEffectBase.isPlaying
    FxInterpolatedEffectBase.currentValue
    FxInterpolatedEffectBase.currentLinearValue
    FxInterpolatedEffectBase.isEmitting
    FxInterpolatedEffectBase.OnInit()
    FxInterpolatedEffectBase.Awake()
    FxInterpolatedEffectBase.Start()
    FxInterpolatedEffectBase.Play()
    FxInterpolatedEffectBase.Stop()
    FxInterpolatedEffectBase.Update()
    FxInterpolatedEffectBase.ApplySpeedMultiplier(float)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class FxEntityColor : FxInterpolatedEffectBase, IEffectComponent, IEffectWithSpeed, IAttachableToEntity

    Fields

    baseColor

    Declaration
    [ColorUsage(false, false)]
    [ShowIf("doBaseColor", true)]
    public Color baseColor
    Field Value
    Type Description
    UnityEngine.Color

    dissolveAmount

    Declaration
    [ShowIf("doDissolve", true)]
    public float dissolveAmount
    Field Value
    Type Description
    float

    dissolveColor

    Declaration
    [ColorUsage(false, true)]
    [ShowIf("doDissolveColor", true)]
    public Color dissolveColor
    Field Value
    Type Description
    UnityEngine.Color

    doBaseColor

    Declaration
    public bool doBaseColor
    Field Value
    Type Description
    bool

    doDissolve

    Declaration
    public bool doDissolve
    Field Value
    Type Description
    bool

    doDissolveColor

    Declaration
    public bool doDissolveColor
    Field Value
    Type Description
    bool

    doEmission

    Declaration
    public bool doEmission
    Field Value
    Type Description
    bool

    doOpacity

    Declaration
    public bool doOpacity
    Field Value
    Type Description
    bool

    emission

    Declaration
    [ColorUsage(false, true)]
    [ShowIf("doEmission", true)]
    public Color emission
    Field Value
    Type Description
    UnityEngine.Color

    opacity

    Declaration
    [ShowIf("doOpacity", true)]
    public float opacity
    Field Value
    Type Description
    float

    Methods

    OnAttachToEntity(Entity)

    Declaration
    public void OnAttachToEntity(Entity target)
    Parameters
    Type Name Description
    Entity target

    ValueSetter(float)

    Declaration
    protected override void ValueSetter(float value)
    Parameters
    Type Name Description
    float value
    Overrides
    FxInterpolatedEffectBase.ValueSetter(float)

    Implements

    IEffectComponent
    IEffectWithSpeed
    IAttachableToEntity

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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