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    Class FxEntityTransform

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    FxInterpolatedEffectBase
    FxEntityTransform
    Implements
    IEffectComponent
    IEffectWithSpeed
    IAttachableToEntity
    Inherited Members
    FxInterpolatedEffectBase.isLoop
    FxInterpolatedEffectBase.delay
    FxInterpolatedEffectBase.startTime
    FxInterpolatedEffectBase.sustainTime
    FxInterpolatedEffectBase.decayTime
    FxInterpolatedEffectBase.isPlaying
    FxInterpolatedEffectBase.currentValue
    FxInterpolatedEffectBase.currentLinearValue
    FxInterpolatedEffectBase.isEmitting
    FxInterpolatedEffectBase.OnInit()
    FxInterpolatedEffectBase.Awake()
    FxInterpolatedEffectBase.Start()
    FxInterpolatedEffectBase.Play()
    FxInterpolatedEffectBase.Stop()
    FxInterpolatedEffectBase.Update()
    FxInterpolatedEffectBase.ApplySpeedMultiplier(float)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class FxEntityTransform : FxInterpolatedEffectBase, IEffectComponent, IEffectWithSpeed, IAttachableToEntity

    Fields

    localOffset

    Declaration
    public Vector3 localOffset
    Field Value
    Type Description
    UnityEngine.Vector3

    rotation

    Declaration
    public Vector3 rotation
    Field Value
    Type Description
    UnityEngine.Vector3

    scaleMultiplier

    Declaration
    public Vector3 scaleMultiplier
    Field Value
    Type Description
    UnityEngine.Vector3

    worldOffset

    Declaration
    public Vector3 worldOffset
    Field Value
    Type Description
    UnityEngine.Vector3

    Methods

    OnAttachToEntity(Entity)

    Declaration
    public void OnAttachToEntity(Entity target)
    Parameters
    Type Name Description
    Entity target

    ValueSetter(float)

    Declaration
    protected override void ValueSetter(float value)
    Parameters
    Type Name Description
    float value
    Overrides
    FxInterpolatedEffectBase.ValueSetter(float)

    Implements

    IEffectComponent
    IEffectWithSpeed
    IAttachableToEntity

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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