Class FxNetworkedEffect
Provide scriptable interface for playing/stopping this effect.
Meant to be used with UnityEvents.
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
FxNetworkedEffect
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class FxNetworkedEffect : NetworkBehaviour
Methods
Play()
Declaration
public void Play()
PlayNetworked()
Declaration
public void PlayNetworked()
Stop()
Declaration
public void Stop()
StopNetworked()
Declaration
public void StopNetworked()