Class FxSelectiveVisibility
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
FxSelectiveVisibility
Assembly: Dew.Core.dll
Syntax
[DisallowMultipleComponent]
public class FxSelectiveVisibility : MonoBehaviour
Fields
forceFail
Declaration
public static bool forceFail
Field Value
hideOnSummons
Declaration
[ShowIf("@visibleTo != EffectVisibility.Everyone", true)]
public bool hideOnSummons
Field Value
invertVisibility
Declaration
public bool invertVisibility
Field Value
parent
Declaration
[HideInInspector]
public Actor parent
Field Value
visibleTo
Declaration
[InfoBox("@_helpText", InfoMessageType.Info, null)]
public EffectVisibility visibleTo
Field Value
wasDisabled
Declaration
[HideInInspector]
public bool wasDisabled
Field Value
Methods
IsVisibleLocally()
Declaration
public bool IsVisibleLocally()
Returns
OnAfterDeserialize()
Declaration
public void OnAfterDeserialize()
OnBeforeSerialize()
Declaration
public void OnBeforeSerialize()
Extension Methods