Struct GameMod_MirageSkin.MirageSkinChancePerPlayer
Assembly: Dew.Core.dll
Syntax
[Serializable]
public struct GameMod_MirageSkin.MirageSkinChancePerPlayer
Fields
zone0
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone0
Field Value
zone1
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone1
Field Value
zone2
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone2
Field Value
zone3
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone3
Field Value
zone4
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone4
Field Value
zone5
Declaration
[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone5
Field Value
Methods
Get(int)
Declaration
public float Get(int index)
Parameters
| Type |
Name |
Description |
| int |
index |
|
Returns