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    Struct GetFocusTargetSettings

    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public struct GetFocusTargetSettings

    Fields

    angleLimit

    Declaration
    public Vector2 angleLimit
    Field Value
    Type Description
    UnityEngine.Vector2

    cacheData

    Declaration
    public GetFocusTargetCacheData cacheData
    Field Value
    Type Description
    GetFocusTargetCacheData

    condition

    When condition is not null, focusable groups will be ignored.

    Declaration
    public Func<IGamepadFocusable, bool> condition
    Field Value
    Type Description
    System.Func<T, TResult><IGamepadFocusable, bool>

    customScoreFunc

    Declaration
    public Func<IGamepadFocusable, float> customScoreFunc
    Field Value
    Type Description
    System.Func<T, TResult><IGamepadFocusable, float>

    direction

    Declaration
    public Vector3 direction
    Field Value
    Type Description
    UnityEngine.Vector3

    normalizedDistLimit

    Declaration
    public Vector2 normalizedDistLimit
    Field Value
    Type Description
    UnityEngine.Vector2

    normalizedPerpendicularDistLimit

    Declaration
    public Vector2 normalizedPerpendicularDistLimit
    Field Value
    Type Description
    UnityEngine.Vector2

    useCenterOfRect

    Declaration
    public bool useCenterOfRect
    Field Value
    Type Description
    bool
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