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    Class Knockback

    Helper class for easily knocking back entities. (which basically is a non-friendly displacement)

    Inheritance
    object
    Knockback
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [Serializable]
    public class Knockback

    Fields

    distance

    Declaration
    public float distance
    Field Value
    Type Description
    float

    duration

    Declaration
    public float duration
    Field Value
    Type Description
    float

    ignoreTenacity

    Declaration
    public bool ignoreTenacity
    Field Value
    Type Description
    bool

    Methods

    ApplyWithDirection(Quaternion, Entity)

    Declaration
    public void ApplyWithDirection(Quaternion rot, Entity to)
    Parameters
    Type Name Description
    UnityEngine.Quaternion rot
    Entity to

    ApplyWithDirection(Vector3, Entity)

    Declaration
    public void ApplyWithDirection(Vector3 dir, Entity to)
    Parameters
    Type Name Description
    UnityEngine.Vector3 dir
    Entity to

    ApplyWithOrigin(Vector3, Entity)

    Declaration
    public void ApplyWithOrigin(Vector3 origin, Entity to)
    Parameters
    Type Name Description
    UnityEngine.Vector3 origin
    Entity to
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