Class Nametag
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Nametag
Assembly: Dew.Core.dll
[DewResourceLink(ResourceLinkBy.Name)]
[RequireComponent(typeof(LayoutElement))]
public class Nametag : MonoBehaviour
Fields
Declaration
Field Value
Declaration
[HideIf("generatedFromServer", true)]
public CosmeticPurchasePrerequisite condition
Field Value
Declaration
[ShowIf("@condition == CosmeticPurchasePrerequisite.NightmareKillCount || condition == CosmeticPurchasePrerequisite.ReachZone", true)]
[LabelText("Type")]
public string conditionType
Field Value
Declaration
[ShowIf("@condition == CosmeticPurchasePrerequisite.NightmareKillCount || condition == CosmeticPurchasePrerequisite.ReachZone || condition == CosmeticPurchasePrerequisite.NightmarePureWhiteDream || condition == CosmeticPurchasePrerequisite.LimboMaxDepth", true)]
[LabelText("Required Amount")]
public int conditionValue
Field Value
Declaration
Field Value
Declaration
public bool generatedFromServer
Field Value
Declaration
[Space(20)]
public float iconNormalizedOffsetY
Field Value
Declaration
public float iconWidthOffset
Field Value
Declaration
public Vector2 nametagHorizontalMargin
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
Declaration
Field Value
Methods
Declaration
public void CheckPrerequisites(out bool canPurchase, out int currentProgress, out int maxProgress, out string conditionText)
Parameters
| Type |
Name |
Description |
| bool |
canPurchase |
|
| int |
currentProgress |
|
| int |
maxProgress |
|
| string |
conditionText |
|
Declaration
public void Setup(RectTransform target, bool isIcon)
Parameters
| Type |
Name |
Description |
| UnityEngine.RectTransform |
target |
|
| bool |
isIcon |
|
Extension Methods