Class NextGoalSettings
Inheritance
object
NextGoalSettings
Assembly: Dew.Core.dll
Syntax
public class NextGoalSettings
Fields
addedModifiers
Declaration
public AddedModifierData[] addedModifiers
Field Value
dontChangeDescription
Declaration
public bool dontChangeDescription
Field Value
dontChangeTitle
Declaration
public bool dontChangeTitle
Field Value
ignoreSuboptimalSituation
Declaration
public bool ignoreSuboptimalSituation
Field Value
localizedDescriptionKey
Declaration
public string localizedDescriptionKey
Field Value
localizedTitleKey
Declaration
public string localizedTitleKey
Field Value
nodeIndexSettings
Declaration
public GetNodeIndexSettings nodeIndexSettings
Field Value
onFail
Called when players fails to reach the goal node. This can be due to skipping the goal node and moving to the next world, the applied modifier being removed by hunters, room override being overriden by other quest, etc.
Declaration
[NonSerialized]
public Action<FailReason> onFail
Field Value
onReachDestination
Called when players reach the goal node.
Declaration
[NonSerialized]
public Action onReachDestination
Field Value
| Type |
Description |
| System.Action |
|
roomOverride
Declaration
public string roomOverride
Field Value