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    Class NextGoalSettings

    Inheritance
    object
    NextGoalSettings
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class NextGoalSettings

    Fields

    addedModifiers

    Declaration
    public AddedModifierData[] addedModifiers
    Field Value
    Type Description
    AddedModifierData[]

    dontChangeDescription

    Declaration
    public bool dontChangeDescription
    Field Value
    Type Description
    bool

    dontChangeTitle

    Declaration
    public bool dontChangeTitle
    Field Value
    Type Description
    bool

    ignoreSuboptimalSituation

    Declaration
    public bool ignoreSuboptimalSituation
    Field Value
    Type Description
    bool

    localizedDescriptionKey

    Declaration
    public string localizedDescriptionKey
    Field Value
    Type Description
    string

    localizedTitleKey

    Declaration
    public string localizedTitleKey
    Field Value
    Type Description
    string

    nodeIndexSettings

    Declaration
    public GetNodeIndexSettings nodeIndexSettings
    Field Value
    Type Description
    GetNodeIndexSettings

    onFail

    Called when players fails to reach the goal node. This can be due to skipping the goal node and moving to the next world, the applied modifier being removed by hunters, room override being overriden by other quest, etc.

    Declaration
    [NonSerialized]
    public Action<FailReason> onFail
    Field Value
    Type Description
    System.Action<T><FailReason>

    onReachDestination

    Called when players reach the goal node.

    Declaration
    [NonSerialized]
    public Action onReachDestination
    Field Value
    Type Description
    System.Action

    roomOverride

    Declaration
    public string roomOverride
    Field Value
    Type Description
    string
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