Search Results for

    Show / Hide Table of Contents

    Class PingUIInstance

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    PingUIInstance
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class PingUIInstance : MonoBehaviour

    Fields

    angleOffset

    Declaration
    public float angleOffset
    Field Value
    Type Description
    float

    arrowCanvasGroup

    Declaration
    public CanvasGroup arrowCanvasGroup
    Field Value
    Type Description
    UnityEngine.CanvasGroup

    playerNameText

    Declaration
    public TextMeshProUGUI playerNameText
    Field Value
    Type Description
    TMPro.TextMeshProUGUI

    punchDuration

    Declaration
    public float punchDuration
    Field Value
    Type Description
    float

    rotationTransform

    Declaration
    public Transform rotationTransform
    Field Value
    Type Description
    UnityEngine.Transform

    scalePunch

    Declaration
    public Vector3 scalePunch
    Field Value
    Type Description
    UnityEngine.Vector3

    screenMargin

    Declaration
    public Vector2 screenMargin
    Field Value
    Type Description
    UnityEngine.Vector2

    useAlwaysOnTopUIParent

    Declaration
    public bool useAlwaysOnTopUIParent
    Field Value
    Type Description
    bool

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
    In This Article
    Back to top Shape of Dreams API Documentation