Class Room_Barrier
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
Room_Barrier
Implements
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class Room_Barrier : DewNetworkBehaviour, ILogicUpdate
Fields
canPassThroughOneWay
Declaration
public bool canPassThroughOneWay
Field Value
| Type | Description |
|---|---|
| bool |
closedEffect
Declaration
public GameObject closedEffect
Field Value
| Type | Description |
|---|---|
| UnityEngine.GameObject |
openEffect
Declaration
public GameObject openEffect
Field Value
| Type | Description |
|---|---|
| UnityEngine.GameObject |
passThroughCollider
Declaration
[ShowIf("canPassThroughOneWay", true)]
public DewCollider passThroughCollider
Field Value
| Type | Description |
|---|---|
| DewCollider |
Properties
isOpen
Declaration
public bool isOpen { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
Close()
Declaration
public void Close()
OnLateStartServer()
Declaration
public override void OnLateStartServer()
Overrides
OnStartClient()
Declaration
public override void OnStartClient()
Overrides
OnStartServer()
Declaration
public override void OnStartServer()
Overrides
OnStopServer()
Declaration
public override void OnStopServer()
Overrides
Open()
Declaration
public void Open()
Toggle()
Declaration
public void Toggle()