Class Room_Trap_ProximityActivator
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
Room_Trap_ProximityActivator
Implements
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class Room_Trap_ProximityActivator : Room_Trap_ActivatorBase, ILogicUpdate
Fields
activationCooldown
Declaration
public float activationCooldown
Field Value
| Type | Description |
|---|---|
| float |
isActivatedByHeroes
Declaration
public bool isActivatedByHeroes
Field Value
| Type | Description |
|---|---|
| bool |
isActivatedByMonster
Declaration
public bool isActivatedByMonster
Field Value
| Type | Description |
|---|---|
| bool |
range
Declaration
public DewCollider range
Field Value
| Type | Description |
|---|---|
| DewCollider |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
LogicUpdate(float)
Declaration
public override void LogicUpdate(float dt)
Parameters
| Type | Name | Description |
|---|---|---|
| float | dt |