Class ServerActor
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
ServerActor
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class ServerActor : Actor, ILogicUpdate, ICleanup, ICustomDestroyRoutine
Properties
isDestroyedOnRoomChange
Declaration
public override bool isDestroyedOnRoomChange { get; }
Property Value
| Type | Description |
|---|---|
| bool |