Class Skin
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Skin
Assembly: Dew.Core.dll
Syntax
[DewResourceLink(ResourceLinkBy.Name)]
public class Skin : MonoBehaviour
Fields
category
Declaration
Field Value
generatedFromServer
Declaration
public bool generatedFromServer
Field Value
previewFovOffset
Declaration
[LabelText("Field Of View Offset")]
public float previewFovOffset
Field Value
previewImage
Declaration
[Title("Preview", null, TitleAlignments.Left, true, true)]
[PreviewField(60)]
public Sprite previewImage
Field Value
| Type |
Description |
| UnityEngine.Sprite |
|
previewRotationOffset
Declaration
[LabelText("Rotation Offset")]
public Vector3 previewRotationOffset
Field Value
| Type |
Description |
| UnityEngine.Vector3 |
|
rarity
Declaration
Field Value
requiredLevel
Declaration
Field Value
skillVisuals
Declaration
public SkillVisualOverrideItem[] skillVisuals
Field Value
Properties
stardustPrice
Declaration
public int stardustPrice { get; }
Property Value
Methods
GetDefaultSkin(string)
Declaration
public static string GetDefaultSkin(string heroType)
Parameters
| Type |
Name |
Description |
| string |
heroType |
|
Returns
IsValidFor(string)
Declaration
public bool IsValidFor(string heroType)
Parameters
| Type |
Name |
Description |
| string |
heroType |
|
Returns
Extension Methods