Class AttachToFace
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
AttachToFace
Assembly: Dew.Core.dll
Syntax
[ExecuteAlways]
public class AttachToFace : MonoBehaviour
Fields
globalCache
Declaration
public static Dictionary<Renderer, AttachToFace.CacheItem> globalCache
Field Value
| Type |
Description |
| System.Collections.Generic.Dictionary<TKey, TValue><UnityEngine.Renderer, AttachToFace.CacheItem> |
|
lastSetupPosition
Declaration
public Vector3 lastSetupPosition
Field Value
| Type |
Description |
| UnityEngine.Vector3 |
|
lastSetupRotation
Declaration
public Quaternion lastSetupRotation
Field Value
| Type |
Description |
| UnityEngine.Quaternion |
|
relPosition
Declaration
public Vector3 relPosition
Field Value
| Type |
Description |
| UnityEngine.Vector3 |
|
relRotation
Declaration
public Quaternion relRotation
Field Value
| Type |
Description |
| UnityEngine.Quaternion |
|
targetRenderer
Declaration
public SkinnedMeshRenderer targetRenderer
Field Value
vertexIndex0
Declaration
Field Value
vertexIndex1
Declaration
Field Value
vertexIndex2
Declaration
Field Value
Extension Methods