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    Class ConsoleManager

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    Mirror.NetworkBehaviour
    DewNetworkBehaviour
    NetworkedManagerBase<ConsoleManager>
    ConsoleManager
    Implements
    ILogicUpdate
    Inherited Members
    NetworkedManagerBase<ConsoleManager>.instance
    NetworkedManagerBase<ConsoleManager>.softInstance
    NetworkedManagerBase<ConsoleManager>.Awake()
    NetworkedManagerBase<ConsoleManager>.OnEnable()
    NetworkedManagerBase<ConsoleManager>.OnStopClient()
    DewNetworkBehaviour.FxPlayNewNetworked(GameObject, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlayNewNetworked(GameObject, Entity)
    DewNetworkBehaviour.FxPlayNewNetworked(GameObject, Entity, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlayNewNetworked(GameObject)
    DewNetworkBehaviour.FxPlayNetworked(GameObject)
    DewNetworkBehaviour.FxPlayNetworked(GameObject, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlayNetworked(GameObject, Entity)
    DewNetworkBehaviour.FxPlayNetworked(GameObject, Entity, Vector3, Quaternion?)
    DewNetworkBehaviour.FxStopNetworked(GameObject)
    DewNetworkBehaviour.FxPlayNew(GameObject)
    DewNetworkBehaviour.FxPlayNew(GameObject, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlayNew(GameObject, Entity)
    DewNetworkBehaviour.FxPlayNew(GameObject, Entity, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlay(GameObject)
    DewNetworkBehaviour.FxPlay(GameObject, Vector3, Quaternion?)
    DewNetworkBehaviour.FxPlay(GameObject, Entity)
    DewNetworkBehaviour.FxPlay(GameObject, Entity, Vector3, Quaternion?)
    DewNetworkBehaviour.FxStop(GameObject)
    DewNetworkBehaviour.FxApplySpeedMultiplier(GameObject, float)
    DewNetworkBehaviour.FxApplySpeedMultiplierNetworked(GameObject, float)
    DewNetworkBehaviour.InvalidateInstance()
    DewNetworkBehaviour.OnStartServer()
    DewNetworkBehaviour.OnStopServer()
    DewNetworkBehaviour.OnStart()
    DewNetworkBehaviour.OnLateStartServer()
    DewNetworkBehaviour.OnStop()
    DewNetworkBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class ConsoleManager : NetworkedManagerBase<ConsoleManager>, ILogicUpdate

    Fields

    activeCommandBinds

    Declaration
    [NonSerialized]
    public List<ConsoleBindItem> activeCommandBinds
    Field Value
    Type Description
    System.Collections.Generic.List<T><ConsoleBindItem>

    ClientEvent_OnCheatEnabledChanged

    Declaration
    public SafeAction<bool> ClientEvent_OnCheatEnabledChanged
    Field Value
    Type Description
    SafeAction<bool>

    executionContext

    Declaration
    public ConsoleManager.ExecutionContext executionContext
    Field Value
    Type Description
    ConsoleManager.ExecutionContext

    glDrawMaterial

    Declaration
    public Material glDrawMaterial
    Field Value
    Type Description
    UnityEngine.Material

    localSelectedEntity

    Declaration
    public Entity localSelectedEntity
    Field Value
    Type Description
    Entity

    Properties

    isCheatEnabled

    Declaration
    public bool isCheatEnabled { get; }
    Property Value
    Type Description
    bool

    isConsoleWindowOpen

    Declaration
    public bool isConsoleWindowOpen { get; }
    Property Value
    Type Description
    bool

    Methods

    DisableCheats()

    Declaration
    public void DisableCheats()

    EnableCheats()

    Declaration
    public void EnableCheats()

    ExecuteAutoExec(AutoExecKey)

    Declaration
    public void ExecuteAutoExec(ConsoleManager.AutoExecKey key)
    Parameters
    Type Name Description
    ConsoleManager.AutoExecKey key

    ExecuteServerCommand(char[], Entity, Vector3, NetworkConnectionToClient)

    Declaration
    public void ExecuteServerCommand(char[] charCommand, Entity selected, Vector3 cursorWorldPos, NetworkConnectionToClient sender = null)
    Parameters
    Type Name Description
    char[] charCommand
    Entity selected
    UnityEngine.Vector3 cursorWorldPos
    Mirror.NetworkConnectionToClient sender

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    DewNetworkBehaviour.FrameUpdate()

    LogicUpdate(float)

    Declaration
    public override void LogicUpdate(float dt)
    Parameters
    Type Name Description
    float dt
    Overrides
    DewNetworkBehaviour.LogicUpdate(float)

    OnDestroy()

    Declaration
    protected override void OnDestroy()
    Overrides
    DewNetworkBehaviour.OnDestroy()

    OnGameAreaPointerDown(PointerEventData)

    Declaration
    public void OnGameAreaPointerDown(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    OnLateStart()

    Declaration
    public override void OnLateStart()
    Overrides
    DewNetworkBehaviour.OnLateStart()

    OnStartClient()

    Declaration
    public override void OnStartClient()
    Overrides
    NetworkedManagerBase<ConsoleManager>.OnStartClient()

    ShouldSkipAutoExec()

    Declaration
    public bool ShouldSkipAutoExec()
    Returns
    Type Description
    bool

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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