Class DewBeamRenderer
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
DewBeamRenderer
Assembly: Dew.Core.dll
Syntax
[LogicUpdatePriority(1100)]
public class DewBeamRenderer : LogicBehaviour, ILogicUpdate
Fields
acrossEffect
Declaration
public GameObject acrossEffect
Field Value
| Type |
Description |
| UnityEngine.GameObject |
|
acrossEffectInterval
Declaration
[ShowIf("@acrossEffect != null", true)]
public float acrossEffectInterval
Field Value
endEffect
Declaration
public GameObject endEffect
Field Value
| Type |
Description |
| UnityEngine.GameObject |
|
lineRenderer
Declaration
public LineRenderer lineRenderer
Field Value
| Type |
Description |
| UnityEngine.LineRenderer |
|
startEffect
Declaration
public GameObject startEffect
Field Value
| Type |
Description |
| UnityEngine.GameObject |
|
Methods
FrameUpdate()
Declaration
public override void FrameUpdate()
Overrides
OnDisable()
Declaration
protected override void OnDisable()
Overrides
OnEnable()
Declaration
protected override void OnEnable()
Overrides
SetEndPoint(Vector3)
Declaration
public void SetEndPoint(Vector3 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector3 |
point |
|
SetPoints(Vector3, Vector3)
Declaration
public void SetPoints(Vector3 start, Vector3 end)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector3 |
start |
|
| UnityEngine.Vector3 |
end |
|
SetStartPoint(Vector3)
Declaration
public void SetStartPoint(Vector3 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector3 |
point |
|
Implements
Extension Methods