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    Class DewBeamRenderer

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    DewBeamRenderer
    Implements
    ILogicUpdate
    Inherited Members
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [LogicUpdatePriority(1100)]
    public class DewBeamRenderer : LogicBehaviour, ILogicUpdate

    Fields

    acrossEffect

    Declaration
    public GameObject acrossEffect
    Field Value
    Type Description
    UnityEngine.GameObject

    acrossEffectInterval

    Declaration
    [ShowIf("@acrossEffect != null", true)]
    public float acrossEffectInterval
    Field Value
    Type Description
    float

    endEffect

    Declaration
    public GameObject endEffect
    Field Value
    Type Description
    UnityEngine.GameObject

    lineRenderer

    Declaration
    public LineRenderer lineRenderer
    Field Value
    Type Description
    UnityEngine.LineRenderer

    startEffect

    Declaration
    public GameObject startEffect
    Field Value
    Type Description
    UnityEngine.GameObject

    Methods

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    OnDisable()

    Declaration
    protected override void OnDisable()
    Overrides
    LogicBehaviour.OnDisable()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    LogicBehaviour.OnEnable()

    SetEndPoint(Vector3)

    Declaration
    public void SetEndPoint(Vector3 point)
    Parameters
    Type Name Description
    UnityEngine.Vector3 point

    SetPoints(Vector3, Vector3)

    Declaration
    public void SetPoints(Vector3 start, Vector3 end)
    Parameters
    Type Name Description
    UnityEngine.Vector3 start
    UnityEngine.Vector3 end

    SetStartPoint(Vector3)

    Declaration
    public void SetStartPoint(Vector3 point)
    Parameters
    Type Name Description
    UnityEngine.Vector3 point

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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