Class DewPersistence.GameData
Inheritance
object
DewPersistence.GameData
Assembly: Dew.Core.dll
Syntax
public class DewPersistence.GameData
Fields
actors
Declaration
public List<DewPersistence.GeneralData> actors
Field Value
CurrentSaveVersion
Declaration
public const int CurrentSaveVersion = 1
Field Value
isMultiplayer
Declaration
public bool isMultiplayer
Field Value
loadNodeSettings
Declaration
public LoadNodeSettings loadNodeSettings
Field Value
lobbyType
Declaration
public DewLobbyType lobbyType
Field Value
managerPersistentData
Declaration
public Dictionary<string, Dictionary<string, string>> managerPersistentData
Field Value
| Type |
Description |
| System.Collections.Generic.Dictionary<TKey, TValue><string, System.Collections.Generic.Dictionary<TKey, TValue><string, string>> |
|
players
Declaration
public List<DewPersistence.PlayerData> players
Field Value
saveVersion
Declaration
Field Value
serverActorData
Declaration
public Dictionary<string, string> serverActorData
Field Value
| Type |
Description |
| System.Collections.Generic.Dictionary<TKey, TValue><string, string> |
|
shouldShowVersionWarning
Declaration
public bool shouldShowVersionWarning
Field Value
Methods
GetElapsedGameTimeSeconds()
Declaration
public int GetElapsedGameTimeSeconds()
Returns
GetReadableDescription()
Declaration
public string GetReadableDescription()
Returns
GetReadableGameType()
Declaration
public string GetReadableGameType()
Returns
Validate()
Declaration
Returns