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    Class EntityHighlightProvider

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    HighlightProvider
    MeshHighlightProvider
    EntityHighlightProvider
    Implements
    ILogicUpdate
    Inherited Members
    MeshHighlightProvider.meshHighlight
    MeshHighlightProvider.OnDestroy()
    HighlightProvider.cursorStatus
    HighlightProvider.elapsedClickTime
    HighlightProvider.ShowClick()
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.OnEnable()
    LogicBehaviour.OnDisable()
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class EntityHighlightProvider : MeshHighlightProvider, ILogicUpdate

    Fields

    disableHighlight

    Declaration
    public bool disableHighlight
    Field Value
    Type Description
    bool

    HitEffectDuration

    Declaration
    public const float HitEffectDuration = 0.1
    Field Value
    Type Description
    float

    Methods

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    MeshHighlightProvider.Awake()

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    MeshHighlightProvider.FrameUpdate()

    OnClickTimeUpdated()

    Declaration
    protected override void OnClickTimeUpdated()
    Overrides
    MeshHighlightProvider.OnClickTimeUpdated()

    OnCursorStatusUpdated()

    Declaration
    protected override void OnCursorStatusUpdated()
    Overrides
    MeshHighlightProvider.OnCursorStatusUpdated()

    ShowHit()

    Declaration
    public void ShowHit()

    Start()

    Declaration
    protected override void Start()
    Overrides
    MeshHighlightProvider.Start()

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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