Class FxParticleSystem
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
FxParticleSystem
Namespace: Global
Assembly: Dew.Core.dll
Syntax
[HideMonoScript]
public class FxParticleSystem : MonoBehaviour
Fields
clearParticlesOnStop
Declaration
public FxParticleSystem.ClearParticlesBehavior clearParticlesOnStop
Field Value
| Type | Description |
|---|---|
| FxParticleSystem.ClearParticlesBehavior |
dontDisableAsPartOfEntityRenderer
Declaration
[Header("Inside Entity Model")]
[ToggleLeft]
public bool dontDisableAsPartOfEntityRenderer
Field Value
| Type | Description |
|---|---|
| bool |
dontPauseAttachedWhenRendererDisabled
Declaration
[ToggleLeft]
public bool dontPauseAttachedWhenRendererDisabled
Field Value
| Type | Description |
|---|---|
| bool |
dontPauseAttachedWhenTeleport
Declaration
[Header("Attached Effects")]
[ToggleLeft]
public bool dontPauseAttachedWhenTeleport
Field Value
| Type | Description |
|---|---|
| bool |
hideAttachedWhenRendererDisabled
Declaration
[ToggleLeft]
public bool hideAttachedWhenRendererDisabled
Field Value
| Type | Description |
|---|---|
| bool |