Class HeroLoadoutData
Inheritance
object
HeroLoadoutData
Assembly: Dew.Core.dll
Syntax
public class HeroLoadoutData
Constructors
HeroLoadoutData()
Declaration
HeroLoadoutData(HeroLoadoutData)
Declaration
public HeroLoadoutData(HeroLoadoutData source)
Parameters
Fields
cDestruction
Declaration
public List<LoadoutStarItem> cDestruction
Field Value
cFlexible
Declaration
public List<LoadoutStarItem> cFlexible
Field Value
cImagination
Declaration
public List<LoadoutStarItem> cImagination
Field Value
cLife
Declaration
public List<LoadoutStarItem> cLife
Field Value
HeroLoadoutCount
Declaration
public const int HeroLoadoutCount = 5
Field Value
skillMovement
Declaration
Field Value
skillQ
Declaration
Field Value
skillR
Declaration
Field Value
skillTrait
Declaration
Field Value
Methods
ContainsStar(string)
Declaration
public bool ContainsStar(string starName)
Parameters
| Type |
Name |
Description |
| string |
starName |
|
Returns
GetSkill(HeroSkillLocation)
Declaration
public int GetSkill(HeroSkillLocation type)
Parameters
Returns
GetStarList(StarType)
Declaration
public List<LoadoutStarItem> GetStarList(StarType type)
Parameters
Returns
IsValidFor(string)
Declaration
public bool IsValidFor(string heroType)
Parameters
| Type |
Name |
Description |
| string |
heroType |
|
Returns
PopulateLevelsByLocalSaveData()
Declaration
public void PopulateLevelsByLocalSaveData()
SetSkill(HeroSkillLocation, int)
Declaration
public void SetSkill(HeroSkillLocation type, int value)
Parameters
Validate_Imp(string, bool, bool, HeroStarSlotUnlockData)
Returns false if something is invalid.
If isRepair is true, the loadout data will be repaired.
If not, nothing will be changed.
Declaration
public bool Validate_Imp(string heroType, bool isRepair, bool checkStarLevels, DewProfile.HeroStarSlotUnlockData unlockedSlots)
Parameters
Returns