Class PingManager
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Mirror.NetworkBehaviour
PingManager
Assembly: Dew.Core.dll
Syntax
public class PingManager : NetworkedManagerBase<PingManager>, ILogicUpdate
Fields
enemy
Declaration
public PingManager.PingPrefabBindings enemy
Field Value
interest
Declaration
public PingManager.PingPrefabBindings interest
Field Value
move
Declaration
public PingManager.PingPrefabBindings move
Field Value
pingIndicatorAlwaysOnTopParent
Declaration
public Transform pingIndicatorAlwaysOnTopParent
Field Value
| Type |
Description |
| UnityEngine.Transform |
|
pingIndicatorParent
Declaration
public Transform pingIndicatorParent
Field Value
| Type |
Description |
| UnityEngine.Transform |
|
worldNode
Declaration
public PingManager.PingPrefabBindings worldNode
Field Value
Methods
BroadcastPing(Ping)
Declaration
public void BroadcastPing(PingManager.Ping ping)
Parameters
CmdSendPing(Ping, NetworkConnectionToClient)
Declaration
public void CmdSendPing(PingManager.Ping ping, NetworkConnectionToClient sender = null)
Parameters
| Type |
Name |
Description |
| PingManager.Ping |
ping |
|
| Mirror.NetworkConnectionToClient |
sender |
|
GetPingUIValue(string, string)
Declaration
public static string GetPingUIValue(string key, string accentColor = "#63e3ff")
Parameters
| Type |
Name |
Description |
| string |
key |
|
| string |
accentColor |
|
Returns
OnStart()
Declaration
public override void OnStart()
Overrides
Implements
Extension Methods