Class UI_GamepadNavigationHint
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
UI_GamepadNavigationHint
Assembly: Dew.Core.dll
Syntax
public class UI_GamepadNavigationHint : MonoBehaviour, IGamepadNavigationHint
Fields
down
Declaration
[Header("Down")]
[ShowIf("useDifferentNavigationsPerDirection", true)]
[HideLabel]
public UI_GamepadNavigationHint.NavigationSettings down
Field Value
left
Declaration
[Header("Left")]
[ShowIf("useDifferentNavigationsPerDirection", true)]
[HideLabel]
public UI_GamepadNavigationHint.NavigationSettings left
Field Value
navigation
Declaration
[HideIf("useDifferentNavigationsPerDirection", true)]
[HideLabel]
public UI_GamepadNavigationHint.NavigationSettings navigation
Field Value
right
Declaration
[Header("Right")]
[ShowIf("useDifferentNavigationsPerDirection", true)]
[HideLabel]
public UI_GamepadNavigationHint.NavigationSettings right
Field Value
up
Declaration
[Header("Up")]
[ShowIf("useDifferentNavigationsPerDirection", true)]
[HideLabel]
public UI_GamepadNavigationHint.NavigationSettings up
Field Value
useDifferentNavigationsPerDirection
Declaration
[ToggleLeft]
public bool useDifferentNavigationsPerDirection
Field Value
Methods
TryGetDown(out IGamepadFocusable)
Declaration
public bool TryGetDown(out IGamepadFocusable next)
Parameters
Returns
TryGetLeft(out IGamepadFocusable)
Declaration
public bool TryGetLeft(out IGamepadFocusable next)
Parameters
Returns
TryGetRight(out IGamepadFocusable)
Declaration
public bool TryGetRight(out IGamepadFocusable next)
Parameters
Returns
TryGetUp(out IGamepadFocusable)
Declaration
public bool TryGetUp(out IGamepadFocusable next)
Parameters
Returns
Implements
Extension Methods