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    Class UI_GamepadTextInput_Key

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    UI_GamepadFocusable
    UI_GamepadTextInput_Key
    Implements
    IGamepadFocusable
    IGamepadFocusListener
    IGamepadFocusableOverrideInput
    Inherited Members
    UI_GamepadFocusable.isFocused
    UI_GamepadFocusable.display
    UI_GamepadFocusable.canHoldConfirmToRepeat
    UI_GamepadFocusable.focusOnEnable
    UI_GamepadFocusable.ignoreSelectableInteractivity
    UI_GamepadFocusable.OnEnable()
    UI_GamepadFocusable.GetSelectionDisplayType()
    UI_GamepadFocusable.OnDisable()
    UI_GamepadFocusable.CanBeFocused()
    UI_GamepadFocusable.OnFocusStateChanged(bool)
    UI_GamepadFocusable.CanHoldConfirmToRepeat()
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class UI_GamepadTextInput_Key : UI_GamepadFocusable, IGamepadFocusable, IGamepadFocusListener, IGamepadFocusableOverrideInput

    Fields

    key

    Declaration
    public string key
    Field Value
    Type Description
    string

    keyText

    Declaration
    public TextMeshProUGUI keyText
    Field Value
    Type Description
    TMPro.TextMeshProUGUI

    Methods

    OnGamepadDpadDown()

    Declaration
    public bool OnGamepadDpadDown()
    Returns
    Type Description
    bool

    OnGamepadDpadLeft()

    Declaration
    public bool OnGamepadDpadLeft()
    Returns
    Type Description
    bool

    OnGamepadDpadRight()

    Declaration
    public bool OnGamepadDpadRight()
    Returns
    Type Description
    bool

    OnGamepadDpadUp()

    Declaration
    public bool OnGamepadDpadUp()
    Returns
    Type Description
    bool

    OnPointerClick(PointerEventData)

    Declaration
    public void OnPointerClick(PointerEventData eventData)
    Parameters
    Type Name Description
    UnityEngine.EventSystems.PointerEventData eventData

    Implements

    IGamepadFocusable
    IGamepadFocusListener
    IGamepadFocusableOverrideInput

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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