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    Class UI_GamepadFocusable

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    UI_GamepadFocusable
    UI_GamepadInputField
    UI_GamepadTextInput_Key
    Implements
    IGamepadFocusable
    IGamepadFocusListener
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [DisallowMultipleComponent]
    public class UI_GamepadFocusable : MonoBehaviour, IGamepadFocusable, IGamepadFocusListener

    Fields

    canHoldConfirmToRepeat

    Declaration
    public bool canHoldConfirmToRepeat
    Field Value
    Type Description
    bool

    display

    Declaration
    public SelectionDisplayType display
    Field Value
    Type Description
    SelectionDisplayType

    focusOnEnable

    Declaration
    public bool focusOnEnable
    Field Value
    Type Description
    bool

    ignoreSelectableInteractivity

    Declaration
    public bool ignoreSelectableInteractivity
    Field Value
    Type Description
    bool

    Properties

    isFocused

    Declaration
    public bool isFocused { get; }
    Property Value
    Type Description
    bool

    Methods

    CanBeFocused()

    Declaration
    public virtual bool CanBeFocused()
    Returns
    Type Description
    bool

    CanHoldConfirmToRepeat()

    Declaration
    public bool CanHoldConfirmToRepeat()
    Returns
    Type Description
    bool

    GetSelectionDisplayType()

    Declaration
    public SelectionDisplayType GetSelectionDisplayType()
    Returns
    Type Description
    SelectionDisplayType

    OnDisable()

    Declaration
    protected virtual void OnDisable()

    OnEnable()

    Declaration
    protected virtual void OnEnable()

    OnFocusStateChanged(bool)

    Declaration
    public virtual void OnFocusStateChanged(bool state)
    Parameters
    Type Name Description
    bool state

    Implements

    IGamepadFocusable
    IGamepadFocusListener

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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