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    Class FloatingWindowManager

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    ManagerBase<FloatingWindowManager>
    FloatingWindowManager
    Implements
    ILogicUpdate
    Inherited Members
    ManagerBase<FloatingWindowManager>.instance
    ManagerBase<FloatingWindowManager>.softInstance
    ManagerBase<FloatingWindowManager>.Awake()
    ManagerBase<FloatingWindowManager>.OnEnable()
    ManagerBase<FloatingWindowManager>.OnDisable()
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class FloatingWindowManager : ManagerBase<FloatingWindowManager>, ILogicUpdate

    Fields

    backButtonPriority

    Declaration
    public int backButtonPriority
    Field Value
    Type Description
    int

    maxDistance

    Declaration
    public float maxDistance
    Field Value
    Type Description
    float

    onTargetChanged

    Declaration
    public Action<MonoBehaviour> onTargetChanged
    Field Value
    Type Description
    System.Action<T><UnityEngine.MonoBehaviour>

    Properties

    currentTarget

    Declaration
    public MonoBehaviour currentTarget { get; }
    Property Value
    Type Description
    UnityEngine.MonoBehaviour

    lastSetTargetUnscaledTime

    Declaration
    public float lastSetTargetUnscaledTime { get; }
    Property Value
    Type Description
    float

    Methods

    ClearTarget()

    Declaration
    public void ClearTarget()

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    LogicUpdate(float)

    Declaration
    public override void LogicUpdate(float dt)
    Parameters
    Type Name Description
    float dt
    Overrides
    LogicBehaviour.LogicUpdate(float)

    SetTarget(MonoBehaviour)

    Declaration
    public void SetTarget(MonoBehaviour newTarget)
    Parameters
    Type Name Description
    UnityEngine.MonoBehaviour newTarget

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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