Class FloatingWindowManager
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
FloatingWindowManager
Assembly: Dew.Core.dll
Syntax
public class FloatingWindowManager : ManagerBase<FloatingWindowManager>, ILogicUpdate
Fields
Declaration
public int backButtonPriority
Field Value
maxDistance
Declaration
Field Value
onTargetChanged
Declaration
public Action<MonoBehaviour> onTargetChanged
Field Value
| Type |
Description |
| System.Action<T><UnityEngine.MonoBehaviour> |
|
Properties
currentTarget
Declaration
public MonoBehaviour currentTarget { get; }
Property Value
| Type |
Description |
| UnityEngine.MonoBehaviour |
|
lastSetTargetUnscaledTime
Declaration
public float lastSetTargetUnscaledTime { get; }
Property Value
Methods
ClearTarget()
Declaration
public void ClearTarget()
FrameUpdate()
Declaration
public override void FrameUpdate()
Overrides
LogicUpdate(float)
Declaration
public override void LogicUpdate(float dt)
Parameters
| Type |
Name |
Description |
| float |
dt |
|
Overrides
SetTarget(MonoBehaviour)
Declaration
public void SetTarget(MonoBehaviour newTarget)
Parameters
| Type |
Name |
Description |
| UnityEngine.MonoBehaviour |
newTarget |
|
Implements
Extension Methods