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    Class FxAttachToEntity

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    FxAttachToEntity
    Implements
    ILogicUpdate
    IAttachableToEntity
    Inherited Members
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [HideMonoScript]
    [LogicUpdatePriority(1000)]
    public class FxAttachToEntity : LogicBehaviour, ILogicUpdate, IAttachableToEntity

    Fields

    offset

    Declaration
    public FxAttachToEntity.OffsetType offset
    Field Value
    Type Description
    FxAttachToEntity.OffsetType

    position

    Declaration
    public FxAttachToEntity.PositionType position
    Field Value
    Type Description
    FxAttachToEntity.PositionType

    rotation

    Declaration
    public FxAttachToEntity.RotationType rotation
    Field Value
    Type Description
    FxAttachToEntity.RotationType

    scale

    Declaration
    public FxAttachToEntity.ScaleType scale
    Field Value
    Type Description
    FxAttachToEntity.ScaleType

    useFlatRotation

    Declaration
    [ToggleLeft]
    [HideIf("@rotation == RotationType.DoNothing", true)]
    public bool useFlatRotation
    Field Value
    Type Description
    bool

    Properties

    targetEntity

    Declaration
    public Entity targetEntity { get; }
    Property Value
    Type Description
    Entity

    Methods

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    OnAttachToEntity(Entity)

    Declaration
    public void OnAttachToEntity(Entity target)
    Parameters
    Type Name Description
    Entity target

    OnDisable()

    Declaration
    protected override void OnDisable()
    Overrides
    LogicBehaviour.OnDisable()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    LogicBehaviour.OnEnable()

    Implements

    ILogicUpdate
    IAttachableToEntity

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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