Class InputManager
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
InputManager
Assembly: Dew.Core.dll
public class InputManager : ManagerBase<InputManager>, ILogicUpdate, ISettingsChangedCallback
Methods
Declaration
public void AddShakeInstance(ShakeInstance si)
Parameters
Declaration
public override void FrameUpdate()
Overrides
Declaration
public static int GetMouseSensitivity()
Returns
Declaration
public bool GetStickDirection(GamepadButtonEx g)
Parameters
Returns
Declaration
public bool GetStickDirectionDown(GamepadButtonEx g)
Parameters
Returns
Declaration
public bool GetStickDirectionUp(GamepadButtonEx g)
Parameters
Returns
Declaration
public bool IsStickDirection(GamepadButtonEx g)
Parameters
Returns
Declaration
public void OnSettingsChanged()
Declaration
public void ResetInputDevices()
Declaration
public static void SetMouseSensitivity(int sensitivity)
Parameters
| Type |
Name |
Description |
| int |
sensitivity |
|
Implements
Extension Methods