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    Class LogicUpdateManager

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    ManagerBase<LogicUpdateManager>
    LogicUpdateManager
    Implements
    ILogicUpdate
    Inherited Members
    ManagerBase<LogicUpdateManager>.instance
    ManagerBase<LogicUpdateManager>.softInstance
    ManagerBase<LogicUpdateManager>.OnEnable()
    ManagerBase<LogicUpdateManager>.OnDisable()
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.FrameUpdate()
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class LogicUpdateManager : ManagerBase<LogicUpdateManager>, ILogicUpdate

    Fields

    DefaultExecutionPriority

    Declaration
    public const int DefaultExecutionPriority = 0
    Field Value
    Type Description
    int

    logicDeltaTime

    Declaration
    public static float logicDeltaTime
    Field Value
    Type Description
    float

    MinLogicUpdateInterval

    Declaration
    public const float MinLogicUpdateInterval = 0.033333335
    Field Value
    Type Description
    float

    Properties

    shouldRegisterUpdates

    Declaration
    public override bool shouldRegisterUpdates { get; }
    Property Value
    Type Description
    bool
    Overrides
    LogicBehaviour.shouldRegisterUpdates

    Methods

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    ManagerBase<LogicUpdateManager>.Awake()

    Register(ILogicUpdate)

    Declaration
    public static void Register(ILogicUpdate lobj)
    Parameters
    Type Name Description
    ILogicUpdate lobj

    Unregister(ILogicUpdate)

    Declaration
    public static void Unregister(ILogicUpdate lobj)
    Parameters
    Type Name Description
    ILogicUpdate lobj

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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