Class NetworkLogicPackage
Singleton package of logics and managers, that are present in networked context. e.g. Lobby, In-game
Inheritance
object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
NetworkLogicPackage
Implements
Inherited Members
Namespace: Global
Assembly: Dew.Core.dll
Syntax
public class NetworkLogicPackage : ManagerBase<NetworkLogicPackage>, ILogicUpdate
Fields
networkIdentities
Declaration
public List<NetworkIdentity> networkIdentities
Field Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<T><Mirror.NetworkIdentity> |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
ManagerBase<NetworkLogicPackage>.Awake()