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    Class ObjectiveArrowManager

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    ManagerBase<ObjectiveArrowManager>
    ObjectiveArrowManager
    Implements
    ILogicUpdate
    Inherited Members
    ManagerBase<ObjectiveArrowManager>.instance
    ManagerBase<ObjectiveArrowManager>.softInstance
    ManagerBase<ObjectiveArrowManager>.Awake()
    ManagerBase<ObjectiveArrowManager>.OnEnable()
    ManagerBase<ObjectiveArrowManager>.OnDisable()
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [LogicUpdatePriority(3000)]
    public class ObjectiveArrowManager : ManagerBase<ObjectiveArrowManager>, ILogicUpdate

    Fields

    arrowPivot

    Declaration
    public GameObject arrowPivot
    Field Value
    Type Description
    UnityEngine.GameObject

    objectivePosition

    Declaration
    public Vector3? objectivePosition
    Field Value
    Type Description
    UnityEngine.Vector3?

    Methods

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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