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    Class PlayLobby_Character

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    PlayLobby_Character
    Implements
    ILogicUpdate
    Inherited Members
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.OnEnable()
    LogicBehaviour.OnDisable()
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [LogicUpdatePriority(2000)]
    public class PlayLobby_Character : LogicBehaviour, ILogicUpdate

    Fields

    characterRotation

    Declaration
    public float? characterRotation
    Field Value
    Type Description
    float?

    forceSetup

    Declaration
    public string forceSetup
    Field Value
    Type Description
    string

    fxClick

    Declaration
    public GameObject fxClick
    Field Value
    Type Description
    UnityEngine.GameObject

    model

    Declaration
    public CharacterModelDisplay model
    Field Value
    Type Description
    CharacterModelDisplay

    playerIndex

    Declaration
    public int playerIndex
    Field Value
    Type Description
    int

    Methods

    Click()

    Declaration
    public void Click()

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    IsLocalPlayer()

    Declaration
    public bool IsLocalPlayer()
    Returns
    Type Description
    bool

    LogicUpdate(float)

    Declaration
    public override void LogicUpdate(float dt)
    Parameters
    Type Name Description
    float dt
    Overrides
    LogicBehaviour.LogicUpdate(float)

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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