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    Class ShaderManager

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    ManagerBase<ShaderManager>
    ShaderManager
    Implements
    ILogicUpdate
    ISettingsChangedCallback
    Inherited Members
    ManagerBase<ShaderManager>.instance
    ManagerBase<ShaderManager>.softInstance
    ManagerBase<ShaderManager>.Awake()
    ManagerBase<ShaderManager>.OnEnable()
    ManagerBase<ShaderManager>.OnDisable()
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    [ExecuteAlways]
    public class ShaderManager : ManagerBase<ShaderManager>, ILogicUpdate, ISettingsChangedCallback

    Methods

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    OnSettingsChanged()

    Declaration
    public void OnSettingsChanged()

    UpdateRoomRotation()

    Declaration
    public static void UpdateRoomRotation()

    Implements

    ILogicUpdate
    ISettingsChangedCallback

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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