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    Class UI_GamepadBindButton

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    LogicBehaviour
    UI_GamepadBindButton
    Implements
    ILogicUpdate
    Inherited Members
    LogicBehaviour.shouldRegisterUpdates
    LogicBehaviour.OnEnable()
    LogicBehaviour.OnDisable()
    LogicBehaviour.LogicUpdate(float)
    LogicBehaviour.GetComponent<T>(out T)
    Namespace: Global
    Assembly: Dew.Core.dll
    Syntax
    public class UI_GamepadBindButton : LogicBehaviour, ILogicUpdate

    Fields

    buttonDisplayObject

    Declaration
    public GameObject buttonDisplayObject
    Field Value
    Type Description
    UnityEngine.GameObject

    buttonType

    Declaration
    public UI_GamepadBindButton.ButtonType buttonType
    Field Value
    Type Description
    UI_GamepadBindButton.ButtonType

    ignoreInteractableForObject

    Declaration
    public bool ignoreInteractableForObject
    Field Value
    Type Description
    bool

    Methods

    FrameUpdate()

    Declaration
    public override void FrameUpdate()
    Overrides
    LogicBehaviour.FrameUpdate()

    Implements

    ILogicUpdate

    Extension Methods

    DewGUI.SetExpandHeight<T>(T, bool)
    DewGUI.SetExpandHeight<T>(T, float)
    DewGUI.SetExpandWidth<T>(T, bool)
    DewGUI.SetExpandWidth<T>(T, float)
    DewGUI.SetHeight<T>(T, float)
    DewGUI.SetText<T>(T, string)
    DewGUI.SetTextLocalized<T>(T, string)
    DewGUI.SetWidth<T>(T, float)
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